﻿using System;
using System.Collections.Generic;
using Game;

namespace SCCRF
{
    public class SCCRFLoader:ModLoader
    {
        public override void __ModInitialize()
        {
            ModsManager.RegisterHook("OnLoadingFinished", this);
        }
        public override void OnLoadingFinished(List<Action> loadingActions)
        {
            loadingActions.Add(delegate {
                CodeTable.init();
            });
        }
    }
}
